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Introduction

 Objectives of computer graphics: modeling and rendering. World coordinate system. 2D rendering with the analogy of drawing. 3D rendering with the analogy of optics. Requirements. 

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application/vnd.openxmlformats-officedocument.presentationml.presentation iconRequirements - PPT
application/vnd.openxmlformats-officedocument.presentationml.presentation iconIntroduction - PPT
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Computer Graphics (BME)

  • Introduction
  • Analytic geometry
  • Geometric modeling
  • Transformations
  • 2D rendering
  • Graphics hardware and software
  • Physics fundamentals of 3D rendering
  • Ray tracing
  • Incremental 3D rendering
  • Animation
  • Game programming

IIT Grafika csoport (2010 - 2018).