PCMOpenGLRenderingEngine.h File Reference
Detailed Description
Contains declaration of class OpenGLRenderingEngine.
Definition in file PCMOpenGLRenderingEngine.h.
#include "PCMPremeditations.h"
#include "PCMLogger.h"
#include "PCMException.h"
#include "PCMPointer.h"
#include <list>
#include <set>
#include <vector>
#include <squirrel/squirrel.h>
#include <squirrel/sqstdio.h>
#include <squirrel/sqstdaux.h>
#include <squirrel/sqplus.h>
#include "PCMOpenGLRenderingEngine_impl.h"
Include dependency graph for PCMOpenGLRenderingEngine.h:
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Namespaces | |
namespace | ParCompMark |
Classes | |
class | ParCompMark::OpenGLRenderingEngine |
Collection of rendering methods implemented using OpenGL API. More... | |
struct | ParCompMark::OpenGLRenderingEngine::Camera |
Camera type. More... | |
struct | ParCompMark::OpenGLRenderingEngine::ObjectData |
Camera type. More... | |
struct | ParCompMark::OpenGLRenderingEngine::DisplayList |
OpenGL display list type. More... | |
Functions | |
DECLARE_INSTANCE_TYPE_NAME (ParCompMark::OpenGLRenderingEngine, OpenGLRenderingEngine) | |
Function Documentation
DECLARE_INSTANCE_TYPE_NAME | ( | ParCompMark::OpenGLRenderingEngine | , | |
OpenGLRenderingEngine | ||||
) |