ParCompMark::OpenGLRenderingEngine::Camera Struct Reference
#include <PCMOpenGLRenderingEngine.h>
Detailed Description
Camera type.
Definition at line 192 of file PCMOpenGLRenderingEngine.h.
Public Member Functions | |
Camera () | |
Set default values. | |
Public Attributes | |
Real | position [3] |
Real | target [3] |
Real | upVector [3] |
Constructor & Destructor Documentation
ParCompMark::OpenGLRenderingEngine::Camera::Camera | ( | ) | [inline] |
Member Data Documentation
Definition at line 194 of file PCMOpenGLRenderingEngine.h.
Referenced by ParCompMark::OpenGLRenderingEngine::_refreshCamera(), Camera(), and ParCompMark::OpenGLRenderingEngine::setCameraPosition().
Definition at line 195 of file PCMOpenGLRenderingEngine.h.
Referenced by ParCompMark::OpenGLRenderingEngine::_refreshCamera(), Camera(), and ParCompMark::OpenGLRenderingEngine::setCameraTarget().
Definition at line 197 of file PCMOpenGLRenderingEngine.h.
Referenced by ParCompMark::OpenGLRenderingEngine::_refreshCamera(), Camera(), and ParCompMark::OpenGLRenderingEngine::setCameraUpVector().
The documentation for this struct was generated from the following file: