Computer Graphics (BME)
Kategória:
Bsc
The objective of this course to introduce the elements of visual informatics, including geometric modeling, transformations, 2D rendering, OpenGL 3/GLSL, Physics of 3D rendering, Ray-tracing, Incremental 3D rendering, GPGPU, Animation, and Game Programming.
News:
The official information regarding this course is on Moodle:
Course: Computer Graphics - BMEVIIIAB07 2020/21/2
However, there are some material also here and you can find additional stuff as well. Happy hunting.
Program framework for homeworks and demo programs:
- Files: framework.cpp, framework.h, Skeleton.cpp
- Complete Visual Studio 2017 Project + glew and freeglut header, lib, and dll files
Final tests from previous years:
Scripts:
The red book: OpenGL Programming Guide
David Wolff: OpenGL 4.0 Shader Language Cookbook