ParCompMark::NetServer Member List

This is the complete list of members for ParCompMark::NetServer, including all inherited members.

BoolPointer typedefParCompMark::Thread
buildCluster()ParCompMark::NetServer [virtual]
entryPoint(void *arg)ParCompMark::Thread [protected, static]
finalize()ParCompMark::NetServer [virtual]
getBroadcastAddress() const ParCompMark::NetServer [inline]
getBroadcastPort()ParCompMark::Network [inline, static]
getBroadcastSocket() const ParCompMark::Network [inline]
getCommunicationPort()ParCompMark::Network [inline, static]
getCurrentFPS() const ParCompMark::Thread [inline]
getExpectedFPS() const ParCompMark::Thread [inline]
getHostName()ParCompMark::Network [static]
getHostNumber() const ParCompMark::NetServer [inline]
getIfConfs()ParCompMark::Network [inline, static]
getInitialized() const ParCompMark::Network [inline]
getIP()ParCompMark::Network [static]
getIterationNumber() const ParCompMark::Thread [inline]
getJoinable() const ParCompMark::Thread [inline]
getMaxConnection() const ParCompMark::NetServer [inline]
getOwnIP() const ParCompMark::Network [inline]
getRecievedNumber() const ParCompMark::NetServer [inline]
getRunning() const ParCompMark::Thread [inline]
getStopFrameID() const ParCompMark::NetServer [inline]
getStopRequested() const ParCompMark::Thread [inline]
getStreamSocket() const ParCompMark::Network [inline]
getThreadName() const ParCompMark::Thread [inline]
getUSTime()ParCompMark::Thread [inline, static]
getWait() const ParCompMark::Thread [inline]
getWaitThread() const ParCompMark::Thread [inline]
go()ParCompMark::Thread [virtual]
IfConf typedefParCompMark::Network
initialize()ParCompMark::NetServer [virtual]
initThread(const u32 &iterationNumber=0, const u32 &expectedFPS=0, const bool &joinable=false, const bool &waitThread=false)ParCompMark::Thread [virtual]
IntPointer typedefParCompMark::NetServer
iteration()ParCompMark::Thread [inline, protected, virtual]
joinThread()ParCompMark::Thread [virtual]
mBroadcastAddressParCompMark::NetServer [protected]
mBroadcastPortParCompMark::Network [protected, static]
mBroadcastSocketParCompMark::Network [protected]
mCommunicationPortParCompMark::Network [protected, static]
mConditionParCompMark::Thread [protected]
mConditionMutexParCompMark::Thread [protected]
mCurrentFPSParCompMark::Thread [protected]
mExpectedFPSParCompMark::Thread [protected]
mHostNumberParCompMark::NetServer [protected]
mIfConfsParCompMark::Network [protected, static]
mInitializedParCompMark::Network [protected]
mIterationNumberParCompMark::Thread [protected]
mJoinableParCompMark::Thread [protected]
mMaxConnectionParCompMark::NetServer [protected]
mOwnIPParCompMark::Network [protected]
mRecievedNumberParCompMark::NetServer [protected]
mRunningParCompMark::Thread [protected]
mStopFrameIDParCompMark::NetServer [protected]
mStopRequestedParCompMark::Thread [protected]
mStreamSocketParCompMark::Network [protected]
mThreadParCompMark::Thread [protected]
mThreadNameParCompMark::Thread [protected]
mWaitParCompMark::Thread [protected]
mWaitThreadParCompMark::Thread [protected]
NetServer(const std::string &name)ParCompMark::NetServer
Network(const std::string &name)ParCompMark::Network
Pointer typedefParCompMark::NetServer
sendBroadcastMessage(const std::string &type, const std::string &message)ParCompMark::NetServer [virtual]
setBroadcastPort(const unsigned short &broadcastport)ParCompMark::Network [inline, static]
setCommunicationPort(const unsigned short &communicationport)ParCompMark::Network [inline, static]
setHostNumber(const u32 &hostnumber)ParCompMark::NetServer [inline]
setStreamSocket(const int &streamsocket)ParCompMark::Network [inline]
shutDownThread()ParCompMark::Thread [virtual]
startThread()ParCompMark::Thread [virtual]
stopThread()ParCompMark::Thread [virtual]
task()ParCompMark::NetServer [protected, virtual]
Thread(const std::string &name)ParCompMark::Thread
thread()ParCompMark::Thread [protected, virtual]
threadFinalize()ParCompMark::Thread [virtual]
threadInitialize()ParCompMark::Thread [virtual]
wait()ParCompMark::Thread [protected, virtual]
yield()ParCompMark::Thread [inline, static]
~NetServer()ParCompMark::NetServer [virtual]
~Network()ParCompMark::Network [virtual]
~Thread()ParCompMark::Thread [virtual]