Abstract:
Stochastic sampling is a special anti-aliasing technique that originated
in signal theory examining functions of one variable (time). However, in
computer graphics two-dimensional images are sampled instead of one dimensional
signals, thus the original results must be extended to two-dimensional
space. This extension can provide better understanding of the application
of stochastic sampling in
computer graphics and can lead to new methods which have no one-dimensional
counterpart. In this paper a two-dimensional adaptive filtering technique
is discussed, which can eliminate aliasing artifacts without introducing
two much noise in the resulting image
Keywords:
Stochastic sampling, jitter, filtering, anti-aliasing.