, including all inherited members.
_assignCPointer(const T *pointer, const bool &takeOwnership=true) | ParCompMark::Pointer< T, Lock > | [inline, protected, virtual] |
_assignPointer(Pointer< T, Lock > &pointer, const bool &keepLock=false) | ParCompMark::Pointer< T, Lock > | [inline, protected, virtual] |
_deletePointer(const bool &force=false, const bool &keepLock=false) | ParCompMark::Pointer< T, Lock > | [inline, protected, virtual] |
_equalsCPointer(const T *pointer) const | ParCompMark::Pointer< T, Lock > | [inline, protected, virtual] |
_equalsPointer(Pointer< T, Lock > &pointer) const | ParCompMark::Pointer< T, Lock > | [inline, protected, virtual] |
_switchPointer(Pointer< T, Lock > &pointer, const bool &keepLock=false) | ParCompMark::Pointer< T, Lock > | [inline, protected, virtual] |
assignWithLock(Pointer< T, Lock > &pointer) | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
getLocked() const | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
getPtr() | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
isNotNull() const | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
isNull() const | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
kill(const bool &force=false) | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
lock() | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
mMeta | ParCompMark::Pointer< T, Lock > | [protected] |
NULLPTR | ParCompMark::Pointer< T, Lock > | [static] |
operator!=(const T *pointer) | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
operator!=(Pointer< T, Lock > &pointer) | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
operator->() | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
operator=(const T *pointer) | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
operator=(Pointer< T, Lock > &pointer) | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
operator=(const Pointer< T, Lock > &pointer) | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
operator==(const T *pointer) | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
operator==(Pointer< T, Lock > &pointer) | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
Pointer() | ParCompMark::Pointer< T, Lock > | [inline] |
Pointer(const T *pointer, const bool &takeOwnership=true) | ParCompMark::Pointer< T, Lock > | [inline, explicit] |
Pointer(Pointer< T, Lock > &pointer) | ParCompMark::Pointer< T, Lock > | [inline] |
Pointer(const Pointer< T, Lock > &pointer) | ParCompMark::Pointer< T, Lock > | [inline] |
reference(const T *pointer) | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
setNull(const bool &force=false) | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
trylock() | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
unlock() | ParCompMark::Pointer< T, Lock > | [inline, virtual] |
~Pointer() | ParCompMark::Pointer< T, Lock > | [virtual] |