ParCompMark::Pointer< T, Lock > Member List

This is the complete list of members for ParCompMark::Pointer< T, Lock >, including all inherited members.

_assignCPointer(const T *pointer, const bool &takeOwnership=true)ParCompMark::Pointer< T, Lock > [inline, protected, virtual]
_assignPointer(Pointer< T, Lock > &pointer, const bool &keepLock=false)ParCompMark::Pointer< T, Lock > [inline, protected, virtual]
_deletePointer(const bool &force=false, const bool &keepLock=false)ParCompMark::Pointer< T, Lock > [inline, protected, virtual]
_equalsCPointer(const T *pointer) const ParCompMark::Pointer< T, Lock > [inline, protected, virtual]
_equalsPointer(Pointer< T, Lock > &pointer) const ParCompMark::Pointer< T, Lock > [inline, protected, virtual]
_switchPointer(Pointer< T, Lock > &pointer, const bool &keepLock=false)ParCompMark::Pointer< T, Lock > [inline, protected, virtual]
assignWithLock(Pointer< T, Lock > &pointer)ParCompMark::Pointer< T, Lock > [inline, virtual]
getLocked() const ParCompMark::Pointer< T, Lock > [inline, virtual]
getPtr()ParCompMark::Pointer< T, Lock > [inline, virtual]
isNotNull() const ParCompMark::Pointer< T, Lock > [inline, virtual]
isNull() const ParCompMark::Pointer< T, Lock > [inline, virtual]
kill(const bool &force=false)ParCompMark::Pointer< T, Lock > [inline, virtual]
lock()ParCompMark::Pointer< T, Lock > [inline, virtual]
mMetaParCompMark::Pointer< T, Lock > [protected]
NULLPTRParCompMark::Pointer< T, Lock > [static]
operator!=(const T *pointer)ParCompMark::Pointer< T, Lock > [inline, virtual]
operator!=(Pointer< T, Lock > &pointer)ParCompMark::Pointer< T, Lock > [inline, virtual]
operator->()ParCompMark::Pointer< T, Lock > [inline, virtual]
operator=(const T *pointer)ParCompMark::Pointer< T, Lock > [inline, virtual]
operator=(Pointer< T, Lock > &pointer)ParCompMark::Pointer< T, Lock > [inline, virtual]
operator=(const Pointer< T, Lock > &pointer)ParCompMark::Pointer< T, Lock > [inline, virtual]
operator==(const T *pointer)ParCompMark::Pointer< T, Lock > [inline, virtual]
operator==(Pointer< T, Lock > &pointer)ParCompMark::Pointer< T, Lock > [inline, virtual]
Pointer()ParCompMark::Pointer< T, Lock > [inline]
Pointer(const T *pointer, const bool &takeOwnership=true)ParCompMark::Pointer< T, Lock > [inline, explicit]
Pointer(Pointer< T, Lock > &pointer)ParCompMark::Pointer< T, Lock > [inline]
Pointer(const Pointer< T, Lock > &pointer)ParCompMark::Pointer< T, Lock > [inline]
reference(const T *pointer)ParCompMark::Pointer< T, Lock > [inline, virtual]
setNull(const bool &force=false)ParCompMark::Pointer< T, Lock > [inline, virtual]
trylock()ParCompMark::Pointer< T, Lock > [inline, virtual]
unlock()ParCompMark::Pointer< T, Lock > [inline, virtual]
~Pointer()ParCompMark::Pointer< T, Lock > [virtual]