, including all inherited members.
| _refreshCamera() | ParCompMark::OpenGLRenderingEngine | [protected, virtual] |
| _registerObject(ObjectData objectData) | ParCompMark::OpenGLRenderingEngine | [protected, virtual] |
| _registerRenderer(Renderer *renderer) | ParCompMark::OpenGLRenderingEngine | [protected, virtual] |
| _renderObject(const u32 handle, const bool useVertexArrays, const u32 vertexCount) | ParCompMark::OpenGLRenderingEngine | [protected, virtual] |
| _reportTriangles(const u32 &triangleCount) | ParCompMark::OpenGLRenderingEngine | [protected, virtual] |
| _setGLUDrawStyle(const void *quadratic) | ParCompMark::OpenGLRenderingEngine | [protected, virtual] |
| addLightSource() | ParCompMark::OpenGLRenderingEngine | [virtual] |
| Camera typedef | ParCompMark::OpenGLRenderingEngine | [protected] |
| create(const char *stringPtr) | ParCompMark::OpenGLRenderingEngine | [static] |
| createCustomRenderer(const char *rendererName) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| createDisplayList() | ParCompMark::OpenGLRenderingEngine | [virtual] |
| DisplayList typedef | ParCompMark::OpenGLRenderingEngine | [protected] |
| doAutoRendering() | ParCompMark::OpenGLRenderingEngine | [virtual] |
| drawCube(const double size) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| drawCylinder(const double baseRadius, const double topRadius, const double height, const int slices, const int stacks) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| drawDisk(const double innerRadius, const double outerRadius, const int slices, const int loops) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| drawDodecahedron(const double size) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| drawIcosahedron(const double size) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| drawOctahedron(const double size) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| drawSphere(const double radius, const int slices, const int stacks) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| DrawStyle enum name | ParCompMark::OpenGLRenderingEngine | |
| drawTeapot(const double size) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| drawTetrahedron(const double size) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| drawTorus(const double innerRadius, const double outerRadius, const int nsides, const int rings) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| drawTriangle() | ParCompMark::OpenGLRenderingEngine | [virtual] |
| executeDisplayList(const u32 displayList) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| FILL enum value | ParCompMark::OpenGLRenderingEngine | |
| finishDisplayList() | ParCompMark::OpenGLRenderingEngine | [virtual] |
| generateRandomTriangles(const int dimension, const int count) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| getCamera() const | ParCompMark::OpenGLRenderingEngine | [inline] |
| getDrawStyle() const | ParCompMark::OpenGLRenderingEngine | [inline] |
| getParent() const | ParCompMark::OpenGLRenderingEngine | [inline] |
| getSortOrderFromRenderers() | ParCompMark::OpenGLRenderingEngine | [virtual] |
| mAutoRenderingQueue | ParCompMark::OpenGLRenderingEngine | [protected] |
| mCamera | ParCompMark::OpenGLRenderingEngine | [protected] |
| mCurrentDisplayList | ParCompMark::OpenGLRenderingEngine | [protected] |
| mDisplayLists | ParCompMark::OpenGLRenderingEngine | [protected] |
| mDrawStyle | ParCompMark::OpenGLRenderingEngine | [protected] |
| mLightCount | ParCompMark::OpenGLRenderingEngine | [protected] |
| mObjectData | ParCompMark::OpenGLRenderingEngine | [protected] |
| mParent | ParCompMark::OpenGLRenderingEngine | [protected] |
| mRenderers | ParCompMark::OpenGLRenderingEngine | [protected] |
| NONE enum value | ParCompMark::OpenGLRenderingEngine | |
| ObjectData typedef | ParCompMark::OpenGLRenderingEngine | [protected] |
| OpenGLRenderingEngine() | ParCompMark::OpenGLRenderingEngine | |
| OpenGLRenderingEngine(Process *parent) | ParCompMark::OpenGLRenderingEngine | |
| ortho2D(const double left, const double right, const double bottom, const double top) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| perspective(const double fovy, const double zNear, const double zFar) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| POINT enum value | ParCompMark::OpenGLRenderingEngine | |
| Pointer typedef | ParCompMark::OpenGLRenderingEngine | |
| popModelView() | ParCompMark::OpenGLRenderingEngine | [virtual] |
| pushModelView() | ParCompMark::OpenGLRenderingEngine | [virtual] |
| removeLightSources() | ParCompMark::OpenGLRenderingEngine | [virtual] |
| renderObject(const u32 handle, const bool useVertexArrays) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| renderObjectTriangles(const u32 handle, const bool useVertexArrays, const u32 triangleCount) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| resizeRenderers(const u32 width, const u32 height) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| rotate(const double angle, const double x, const double y, const double z) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| scale(const double x, const double y, const double z) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setAmbientLight(const double red, const double green, const double blue, const double alpha) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setAmbientMaterial(const double red, const double green, const double blue, const double alpha) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setAutoRenderOrder(const Renderer *renderer, const s32 &order) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setBackCulling(const bool isBackCulling) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setBlending(const bool isOn) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setCameraPosition(const double eyeX, const double eyeY, const double eyeZ) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setCameraTarget(const double centerX, const double centerY, const double centerZ) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setCameraUpVector(const double upX, const double upY, const double upZ) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setColor(const double red, const double green, const double blue, const double alpha) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setDiffuseMaterial(const double red, const double green, const double blue, const double alpha) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setDrawStyle(const unsigned drawStyle) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setLightSourceDiffuse(const int light, const double red, const double green, const double blue, const double alpha) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setLightSourcePosition(const int light, const double x, const double y, const double z) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setLightSourceSpecular(const int light, const double red, const double green, const double blue, const double alpha) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| setSpecularMaterial(const double red, const double green, const double blue, const double alpha, const int shininess) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| squirrelGlue() | ParCompMark::OpenGLRenderingEngine | [inline, static] |
| translate(const double x, const double y, const double z) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| viewport(const double left, const double top, const double width, const double height) | ParCompMark::OpenGLRenderingEngine | [virtual] |
| WIRE enum value | ParCompMark::OpenGLRenderingEngine | |
| ~OpenGLRenderingEngine() | ParCompMark::OpenGLRenderingEngine | [virtual] |