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A Virtual library of Monte-Carlo Global Illumination
Papers on the WEB
Books, theses and reviews
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Ph.
Bekaert, Hierarchical and Stochastic Algorithms for Radiosity, PhD Thesis,
December, 14 1999
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Ph.
Dutré, Mathematical Frameworks and Monte Carlo Algorithms for Global Illumination
in Computer Graphics, PhD Thesis, Katholieke Universiteit Leuven (September
1996).
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E.P.
Lafortune, Mathematical Models and Monte Carlo Algorithms for Physically
Based Rendering, PhD dissertation, Katholieke Universiteit Leuven (February
1996).
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Per
H. Christensen. Hierarchical Techniques for Glossy Global Illumination.
Ph.D. dissertation. University of Washington, Seattle, Washington, July
1995. (TR 95-07-04)
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Larson, G.W. and R.A. Shakespeare,
Rendering with Radiance: the Art and Science of Lighting Visualization,
Morgan Kaufmann Publishers, San Francisco, 1998.
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P. Shirley: Physically
Based Lighting Calculations for Computer Graphics, Ph.D. thesis
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P. Shirley: Hybrid Radiosity/Monte
Carlo Methods by Shirley. Siggraph 94 Advanced Radiosity Course
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C. Urena. Efficient
Monte-Carlo Methods for Global Illumination, Phd. Dissertation Universidad
de Granada. Septiembre 1998.
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Eric Veach:
Robust Monte Carlo Methods for Light Transport Simulation, Ph.D. dissertation,
Stanford University, December 1997.
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McCabe,
H.: Image Synthesis Group Department of Computer Science, Trinity College,
Dublin, Technical Report, 1999
Quasi-Monte Carlo fundamentals
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A. Keller: Quasi-Monte
Carlo Methods in Computer Graphics: The Global Illumination Problem, Lectures
in Applied Mathematics, Vol. 32, 1996, pp. 455-469.
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A. Keller: The fast
Calculation of Form Factors using Low Discrepancy Point Sequences, Proceedings
of the 12. Spring Conference on Computer Graphics, Bratislava, 1996, pp.
195 - 204.
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A. Keller: Quasi-Monte
Carlo Radiosity (extended version), Rendering Techniques '96, (ed. by X.
Pueyo and P. Schröder), Springer, 1996, pp. 101-110.
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Francesc Castro, Roel
Martinez, Mateu Sbert: Quasi Monte-Carlo and extended first shot improvements
to the multi-path method, Spring Conference of Computer Graphics, Budmerice,
pp 91-102, 1998
Finite-element glossy illumination
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Pat Hanrahan and
Larry Aupperle: A Hierarchical Illumination Algorithm for Surfaces with
Glossy Reflection, Computer Graphics (SIGGRAPH 93 Proceedings)
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François
X. Sillion, James R. Arvo, Stephen H. Westin and Donald P. Greenberg: A
Global Illumination Solution for General Reflectance Distributions, Proceedings
of SIGGRAPH 91, Las Vegas, USA
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W. Stürzlinger,
Calculating Global Illumination for Glossy Surfaces, Computers & Graphics,
vol. 22, no. 2-3, pp. 175-180, March 1998. PDF 59 kB
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Marc Stamminger,
Annette Scheel, Xavier Granier, Frederic Pérez, George Drettakis and François
Sillion: Efficient Glossy Global Illumination with Interactive Viewing
Graphics Interface '99, Computer Graphics Forum, 1999.
Gathering type random walk global illumination papers
Shooting type global illumination papers
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Ph.
Dutré, Y.D. Willems, Importance-driven Monte Carlo Light Tracing, Photorealistic
Rendering Techniques, G. Sakas, P. Shirley, S. Müller (eds.), Springer-Verlag
1995,
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Ph.
Dutré, E.P. Lafortune, Y.D. Willems, Monte Carlo Light Tracing with Direct
Computation of Pixel Intensities, Proceedings of Compugraphics '93, Alvor,
Portugal (December 1993), pp. 128-137.
Bi-directional global illumination papers
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F.
Suykens, Y. D. Willems, Weighted Multipass Methods for Global Illumination,
Eurographics '99, Milan, Italy, September 7--11, 1999
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F.
Suykens, Y. D. Willems, Combining Bidirectional Path Tracing and Multipass
Rendering, 7-th International Conference in Central Europe on Computer
Graphics, Visualization and Interactive Digital Media'99 (WSCG'99), Plzen,
Czech Republic, February 8--12, 1999.
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Ph.
Dutré, F. Suykens, Y.D. Willems, Optimized Monte Carlo Path Generation
using Genetic Algorithms, Report CW267, Department of Computer Science,
K.U.Leuven (May 1998).
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E.P.
Lafortune, Y.D. Willems, Bi-Directional Path Tracing, Proceedings of Compugraphics
'93, Alvor, Portugal (December 1993), pp. 145-153.
Photon-maps
Monte-Carlo radiosity
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M.
Sbert, A. Brusi and Ph. Bekaert, Gathering for free in random walk radiosity,
Rendering Techniques '99 (Proceedings of the 10th Eurographics Workshop
on Rendering, Granada, Spain), June 1999
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Ph.
Bekaert, R. Cools and Y. D. Willems, An Empirical Comparison of Monte Carlo
Radiosity Algorithms, 7-th International Conference in Central Europe on
Computer Graphics, Visualization and Interactive Digital Media'99
(WSCG'99), Plzen, Czech Republic, February 8--12, 1999.
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Ph.
Bekaert, L. Neumann, A. Neumann, M. Sbert, Y.D. Willems, Hierarchical Monte
Carlo Radiosity, Rendering Techniques '98, Springer Verlag Wien-New York,
1998.
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L.
Neumann, A. Neumann, Ph. Bekaert, Radiosity with Well Distributed Ray Sets,
Computer Graphics Forum, Vol 16 nr 3, August 1997 (Proceedings of Eurographics
'97, Budapest, Hungary)
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Ph.
Dutré, Ph. Bekaert, F. Suykens, Y.D. Willems, Bidirectional Radiosity,
Proceedings of the 8th Eurographics Workshop on Rendering, St.Etienne,
France (June 1997)
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A.
Neumann, L. Neumann, Ph. Bekaert, Y.D. Willems, W. Purgathofer, Importance-driven
Stochastic Ray Radiosity, Rendering Techniques '96, X. Pueyo, P. Schröder
(eds.), Springer-Verlag 1996,
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P. Shirley: Time Complexity
of Monte Carlo Radiosity by Shirley. Computers and Graphics 16(1), 1992.
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Pat Hanrahan, David
Salzman, and Larry Aupperle: A Hierarchical Radiosity Algorithm, Computer
Graphics (SIGGRAPH 91 Proceedings)
Importance sampling
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E.P.
Lafortune, Y.D. Willems, A 5D Tree to Reduce the Variance of Monte Carlo
Ray Tracing, Rendering Techniques '95, P.M. Hanrahan, W. Purgathofer (eds.),
Springer-Verlag 1995,
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P. Shirley: Direct Lighting
Calculation by Monte Carlo Integration by Shirley, Wang. Proceedings of
the 2nd Eurographics Rendering Workshop (Barcelona, 1991).
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E.P.
Lafortune, Y.D. Willems, Using the Modified Phong brdf for Physically Based
Rendering, Report CW197, Department of Computer Science, K.U.Leuven (November
1994).