|
Károly Zsolnai Advisor: László Szirmay-Kalos E-mail: mfbyanv@vvg.ozr.uh (rot13'd), or this Name pronunciation: Károly Zsolnai (add the i like 'e' in english) |
|
Automatic Parameter Control for Metropolis Light Transport [paper (4-page)] [paper (15-page)] [additional materials] [bibtex] - new! A method to find optimal parameter settings for the Metropolis Light Transport algorithm. Computer Graphics Forum (Proceedings of Eurographics 2013, Short Paper) Károly Zsolnai, László Szirmay-Kalos (2013) |
|
Real-time simulation and control of Newtonian fluids using the Navier-Stokes equations - [paper] [video] [EG poster] [EG 2-page] [code] [bibtex] - new! A simple method to control fluids into pre-defined shapes in real time. Computer Graphics Forum (Proceedings of Eurographics 2013, Poster) Károly Zsolnai, László Szirmay-Kalos (2013)} |
|
Procedural Generation of Hand-drawn like Line Art [paper] [video] [page] [bibtex] An algorithm for rendering artistic drawings from computer generated models. Tamás Umenhoffer, Milán Magdics, Károly Zsolnai (2011) |
|
Real time fluid simulation and control using the Navier-Stokes equations - [thesis] [code] MSc thesis (2012) |
|
Procedural Brush Synthesis Using Markov Fields for Motion Picture Production [thesis] [page] Won 'Best BSc Thesis' award in the Faculty of Electrical Engineering and Informatics in year 2011. BSc thesis (2010) |
|
LuxRender I am a LuxRender developer. Take a look at the gallery! Infographics on the 1.0 release are available here. Some scenes are available here. You can use them in your research paper if you give credit to the name given in the author.txt file. |
|
Smallpaint [page] [png] A global illumination renderer in less than 250 lines of C++ code. It can be compiled into a 4 kilobyte binary file. You can see the contents of the .exe file here. [picture] |
|
A parallel genetic algorithm for Roger Alsing's EvoLisa problem
[code+binary] [comparison image] [video] |
|
A fast genetic algorithm for the 0-1 knapsack problem
[page]
[talk] In less than 150 effective lines of C++ code. |
|
Egill: The Last Pagan [imdb] [battle scene] Worked on mathematical algorithms in this movie. |