xof 0303txt 0032 template Frame { <3d82ab46-62da-11cf-ab39-0020af71e433> [...] } template Matrix4x4 { array FLOAT matrix[16]; } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Vector { <3d82ab5e-62da-11cf-ab39-0020af71e433> FLOAT x; FLOAT y; FLOAT z; } template MeshFace { <3d82ab5f-62da-11cf-ab39-0020af71e433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template Mesh { <3d82ab44-62da-11cf-ab39-0020af71e433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Coords2d { FLOAT u; FLOAT v; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template ColorRGBA { <35ff44e0-6c7c-11cf-8f52-0040333594a3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template IndexedColor { <1630b820-7842-11cf-8f52-0040333594a3> DWORD index; ColorRGBA indexColor; } template MeshVertexColors { <1630b821-7842-11cf-8f52-0040333594a3> DWORD nVertexColors; array IndexedColor vertexColors[nVertexColors]; } template VertexElement { DWORD Type; DWORD Method; DWORD Usage; DWORD UsageIndex; } template DeclData { DWORD nElements; array VertexElement Elements[nElements]; DWORD nDWords; array DWORD data[nDWords]; } Frame DXCC_ROOT { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Frame persp { FrameTransformMatrix { 0.952129,0.000000,0.305695,0.000000,-0.052759,0.984994,0.164327,0.000000,-0.301108,-0.172588,0.937842,0.000000,0.967594,0.554604,-3.013704,1.000000;; } Frame perspShape { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } } } Frame top { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,100.099998,0.000000,1.000000;; } Frame topShape { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } } } Frame front { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-100.099998,1.000000;; } Frame frontShape { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } } } Frame side { FrameTransformMatrix { 0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,100.099998,0.000000,0.000000,1.000000;; } Frame sideShape { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } } } Frame pPlane1 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Frame pPlaneShape1 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Mesh pPlaneShape1_Mesh { 4; -1.000000;-1.000000;0.000000;, -1.000000;1.000000;0.000000;, 1.000000;-1.000000;0.000000;, 1.000000;1.000000;0.000000;; 2; 3;0,1,2;, 3;2,1,3;; MeshNormals { 4; 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;; 2; 3;0,1,2;, 3;2,1,3;; } MeshTextureCoords { 4; 0.000000;1.000000;, 0.000000;0.000000;, 1.000000;1.000000;, 1.000000;0.000000;; } MeshVertexColors { 4; 0;0.000000;0.000000;0.000000;0.000000;;, 1;0.000000;0.000000;0.000000;0.000000;;, 2;0.000000;0.000000;0.000000;0.000000;;, 3;0.000000;0.000000;0.000000;0.000000;;; } DeclData { 2; 2;0;6;0;, 2;0;7;0;; 24; 0, 3212836864, 0, 3212836864, 2995291556, 0, 839419304, 3212836864, 0, 3212836864, 2999765112, 0, 839419304, 3212836864, 0, 3212836864, 2999765112, 0, 3007036717, 3212836864, 0, 3212836864, 867941678, 0; } } } } }