Szirmay-Kalos László's selected publications

2018

  1. László Szirmay-Kalos, Milán Magdics, Mateu Sbert: Multiple Scattering in Inhomogeneous Participating Media Using Rao-Blackwellization and Control Variates. Eurographics 2018 (COMPUTER GRAPHICS FORUM, Vol 37, No 2), 2018.
  2. M Sbert, V Havran, L Szirmay-Kalos: Multiple importance sampling revisited: breaking the bounds. EURASIP Journal on Advances in Signal Processing 2018 (1), 15
  3. Tamás Umenhoffer, László Szirmay-Kalos, László Szécsi, Zoltán Lengyel, and Gábor Marinov: An image-based method for animated stroke rendering. The Visual Computer, June 2018, Volume 34, Issue 6–8, pp 817–827.
  4. Mateu Sbert, Vlastimil Havran, László Szirmay-Kalos, Víctor Elvira: Multiple importance sampling characterization by weighted mean invariance, The Visual Computer, June 2018, Volume 34, Issue 6–8, pp 843–852

2017 

  1. László Szirmay-Kalos, Iliyan Georgiev, Milán Magdics, Balázs Molnár and Dávid Légrády: Unbiased Light Transport Estimators for Inhomogeneous Participating Media. COMPUTER GRAPHICS FORUM, Vol 36, No 2, 2017
  2. László Szirmay-Kalos, Milán Magdics, Balázs Tóth: Volume Enhancement with Externally Controlled Anisotropic Diffusion, The Visual Computer (DOI: 10.1007/s00371-015-1203-y), 2017.
  3. László Szirmay-Kalos and László Szécsi: Improved Stratification for Metropolis Light Transport. Computers and Graphics 68C. 2017. pp. 11-20. https://doi.org/10.1016/j.cag.2017.07.032

2016

  1. M. Sbert, V. Havran, L. Szirmay-Kalos: Variance Analysis of Multi-sample and One-sample Multiple Importance Sampling, conference Pacific Graphics, 10 pages, published in Computer Graphics Forum, Volume 35, Issue 7, Pages 451–460, October 2016.
  2. László Szirmay-Kalos, Ágota Kacsó: Regularizing Direct Parametric Reconstruction for Dynamic PET with the Method of Sieves, Molecular Imaging Conference (MIC), M16D-1, Strasbourg, 2016.
  3. László Szirmay-Kalos, Balázs Tóth, Tamás Umenhoffer: Efficient Voxel Marking for Hierarchical Volumetric Fusion, Eurographics Conference, Lisbon, Posters, 2016. (Extended version)
  4. Kacsó Ágota Enikő, Szirmay-Kalos László: Anatomy-based Regularization Methods for Dynamic PET Reconstruction .In VIII. Magyar Számítógépes Grafika és Geometria Konferencia (NJSZT GRAFGEO), 2016. pp. 126-136. (ISBN:9786155036118)

2015

  1. Parajdi Bence, Kovács Balázs, Szirmay-Kalos László: Dynamic PET Reconstruction with Binning in Time. Proceedings of the Workshop on the Advances of Information Technology: WAIT 2015. Budapest. pp. 185-190.
  2. Szirmay-Kalos László, Magdics Milán, Tóth Balázs: PET rekonstrukció javítása kívülről vezérelt anizotróp diffúzióval. In: KEPAF. Kecskemét, 2015. pp. 465-488.
  3. Tóth Balázs, Papp László, Jakab Gábor, Patay Gergely, Szirmay-Kalos László: Adaptív bilaterális szűrés PET rekonstrukcióhoz. In: KEPAF. Kecskemét, 2015. pp. 374-387.
  4. Szirmay-Kalos László: Filtering and Gradient Estimation for Distance Fields by Quadratic Regression, Periodica Polytechnica Electrical Engineering and Computer Science, Paper 8529, 2015.
  5. Nagy Krisztián, Szirmay-Kalos László: Blind Logo and Identigram Exclusion for Image Matching In: KEPAF, Kecskemét. pp. 61-70. 2015.

2014

  1. László Papp, Gábor Jakab, Balázs Tóth, László Szirmay-Kalos: Adaptive Bilateral Filtering for PET. IEEE Nucliear Science Symposium and Medical Imagint Conference, Seattle, 2014.
  2. László Szirmay-Kalos, Balázs Tóth, Gábor Jakab: Efficient Bregman Iteration in Fully 3D PET. IEEE Nucliear Science Symposium and Medical Imagint Conference, Seattle, 2014.
  3. László Szirmay-Kalos, Milán Magdics, Balázs Tóth. Multiple Importance Sampling for PET. IEEE TRANSACTIONS ON MEDICAL IMAGING. 33:(4) pp. 970-978. Paper TMI2300932. (2014)
  4. Milán Magdics, László Szirmay-Kalos, Balázs Tóth, Anton Penzov: Analysis and Control of the Accuracy and Convergence of the ML-EM Iteration. LECTURE NOTES IN COMPUTER SCIENCE 8353: pp. 147-154. (2014)
  5. Gábor Jakab and László Szirmay-Kalos: Hybrid Monte Carlo CT Simulation on GPU. LECTURE NOTES IN COMPUTER SCIENCE 8353: pp. 139-146. (2014)
  6. László Szirmay-Kalos, Pirkko Oittinen, Balázs Teréki: Computational Aesthetics for Rendering Virtual Scenes, In András Benedek and Kristóf Nyíri (editors) The Power of the Image, Peter Lang, pp 187-198, 2014.
  7. Attila Áfra, László Szirmay-Kalos: Stackless Multi-BVH Traversal for CPU, MIC and GPU Ray Tracing.COMPUTER GRAPHICS F ORUM. 33:(1) (2014)

2013

  1. László Szirmay-Kalos, Milán Magdics, Balázs Tóth, Tamás Bükki: Averaging and Metropolis Iterations for Positron Emission Tomography. IEEE TRANSACTIONS ON MEDICAL IMAGING (ISSN: 0278-0062) 32:(3) pp. 589-600, 2013.
  2. Zsolt Márta, László Szirmay-Kalos: Partial Volume Effect Correction using Anisotropic Backward Diffusion. In: KÉPAF 2013. Bakonybél, Magyarország, pp. 144-157.
  3. L Szécsi, L Szirmay-Kalos, Gy Egri, G Patay: Binned Time-of-Flight Positron Emission Tomography. In KÉPAF 2013. Bakonybél, Magyarország, pp. 340-350.
  4. Károly Zsolnai, László Szirmay-Kalos: Real-time simulation and control of Newtonian fluids using the Navier-Stokes equations. Proceedings of Eurographics 2013, Poster. 2013
  5. Jesús Gumbau, Mateu Sbert, László Szirmay-Kalos, Miguel Chover, Carlos González, Smooth shadow boundaries with exponentially warped Gaussian filtering, Computers & Graphics, Volume 37, Issue 3, May 2013, Pages 214-224, ISSN 0097-8493, http://dx.doi.org/10.1016/j.cag.2012.12.004.
  6. Károly Zsolnai, László Szirmay-Kalos: Automatic Parameter Control for Metropolis Light Transport, Eurographics Short Papers, 2013. (supplement, extended version).

2012

  1. Milán Magdics, László Szirmay-Kalos, Balázs Tóth, Balázs Csébfalvi, Tamás Bükki. Higher Order Scattering Estimation for PET. In: IEEE Nuclear Science Symposium and Medical Imaging Conference, 2012. Anaheim, USA, 2012.
  2. Milán Magdics, László Szirmay-Kalos, Balázs Tóth, Tamás Umenhoffer: Filtered Sampling for PET. In: IEEE Nuclear Science Symposium and Medical Imaging Conference, 2012. Anaheim, USA, 2012.
  3. László Szirmay-Kalos, Milán Magdics, Balázs Tóth, Tamás Umenhoffer, Judit Lantos, Gergely Patay: Fast Positron Range Calculation in Heterogeneous Media for 3D PET Reconstruction. In: IEEE Nuclear Science Symposium and Medical Imaging Conference, 2012. Anaheim, USA, 2012. pp. 1-2. 

2011

  1. Milán Magdics, László Szirmay-Kalos, Balázs Tóth, Dávid Légrády and Áron Cserkaszky, László Balkay, Balázs Domonkos, Dávid Völgyes, Gergely Patay, Péter Major, Judit Lantos, Tamás Bükki: Performance Evaluation of Scatter Modeling of the GPU-based “Tera-Tomo” 3D PET Reconstruction. In: IEEE Nuclear Science Symposium and Medical Imaging. Valencia, Spanyolország, 2011 (IEEE)
  2. Milán Magdics, László Szirmay-Kalos: Crystal Scattering Simulation for PET on the GPU, Eurographics 2011, Short papers.
  3. László Szirmay-Kalos, Balázs Tóth, Milán Magdics: Free Path Sampling in High Resolution Inhomogeneous Participating Media, Computer Graphics Forum, 2011
  4. M. Magdics and B. Tóth, L. Szécsi and B. Csébfalvi, L. Szirmay-Kalos, A. Szlavecz, G. Hesz, B. Benyó, A. Cserkaszky, D. Légrády, Sz. Czifrus and A. Wirth, B. Kári, J. Lantos, G. Patay, D. Völgyes, P. Major, G. Németh and T. Bükki and B. Domonkos: Detector modeling techniques for pre-clinical 3D PET reconstruction on the GPU, Full 3D Concerence, pp. 375-8, 2011.
  5. Milán Magdics, László Szirmay-Kalos, Balázs Tóth, Ádám Csendesi, Anton Penzov: Scatter Estimation for PET Reconstruction. LECTURE NOTES IN COMPUTER SCIENCE (ISSN: 0302-9743) 6046: (2011)
  6. Milán Magdics, Balázs Tóth, Balázs Kovács, László Szirmay-Kalos: Total Variation Regularization in PET Reconstruction. In: Zoltán Kató, Kálmán Palágyi (editors) Képfeldolgozók és Alakfelismerők VIII. Konferenciája. Szeged, 2011.
  7. László Szirmay-Kalos, László Szécsi: General Purpose Computing on Graphics Processing Units. In Algrorithms of Informatics. MondAt Kiadó, 2011.
  8. Milán Magdics, László Szirmay-Kalos: Total Variation Regularization in Maximum Likelihood Estimation. In: Zoltán Ádám Mann, Optimization in computer engineering - Theory and applications. Irvine, CA, USA: Scientific Research Publishing, (2011). pp. 153-168.
  9. Tamás Umenhoffer, László Szécsi, László Szirmay-Kalos: Hatching for Motion Picture Production, Eurographics 2011 (Computer Graphics Forum), 2011.
  10. Szécsi László, Szirmay-Kalos László, Murat Kurt, Csébfalvi Balázs: ADAPTIVE SAMPLING FOR GLOBAL ILLUMINATION RENDERING. COMPUTER GRAPHICS & GEOMETRY. 13:(1) pp. 14-30. (2011)
  11. Tóth Balázs, Szirmay-Kalos László, Umenhoffer Tamás: Efficient Post-Processing with Importance Sampling. In: Wolfgang Engel (ed) ShaderX 7.Boston: Charles River Media, pp. 259-276. 2011

2010

  1. László Szirmay-Kalos, Gábor Liktor, Tamás Umenhoffer, Balázs Tóth, Shree Kumar, Glenn Lupton: Parallel Iteration to the Radiative Transport in Inhomogeneous Media with Bootstrapping, IEEE Transactions on Visualization and Computer Graphics, 2010.
  2. Szirmay-Kalos, Tóth, Magdics, Csébfalvi: Efficient Free Path Sampling in Inhomogeneous Media, Eurographics 2010, Poster
  3. Magdics, L Szirmay-Kalos, Á Szlavecz, G Hesz, B Benyó, Á Cserkaszky, J Lantos, D Légrády, Sz Czifrus, A Wirth, B Kári, G Patay, D Völgyes, T Bükki, P Major, G Németh, B Domonkos:TeraTomo project: a fully 3D GPU based reconstruction code for exploiting the imaging capability of the NanoPET™/CT system. In: 2010 World Molecular Imaging Congress. Kyoto.
  4. Marc Ruiz, László Szirmay-Kalos, Tamás Umenhoffer, Imma Boada, Miquel Feixas, Mateu Sbert: Volumetric ambient occlusion for volumetric models. The Visual Computer, 26: 687-695.
  5. László Szécsi, László Szirmay-Kalos, Murat Kurt, Balázs Csébfalvi: Adaptive Sampling for Environment Mapping, Spring Conference on Computer Graphics. Budmerice, 2010. pp. 75-82
  6. László Szirmay-Kalos, László Szécsi, Anton A Penzov: Environment Mapping with Floyd-Steinberg Halftoning. In: Wolfgang Engel (ed). GPU Pro: Advanced Rendering Techniques. Kluwer Academic Publishers, pp. 108-117. 2010

2009

  1. Szirmay-Kalos, Szécsi: Deterministic Importance Sampling with Error Diffusion Computer Graphics Forum (EGSR), Vol 29. No. 4, 2009.
  2. Szirmay-Kalos, Umenhoffer, Tóth, Szécsi, Sbert: Volumetric Ambient Occlusion IEEE Computer Graphics and Applications, 2009.
  3. Umenhoffer, Tóth, Szirmay-Kalos: Efficient Methods for Ambient Lighting SCCG, 2009.
  4. Szirmay-Kalos, Szécsi, Penzov: Importance Sampling with Floyd-Steinberg Halftoning Eurographics Short Papers, 2009.
  5. Szirmay-Kalos, Umenhoffer, Patow, Szécsi, Sbert: Specular Effects on the GPU: State of the Art Computer Graphics Forum, Vol. 28, 2009.
  6. László Szirmay-Kalos: Machine Vision Methods in Computer Games KEPAF 2009.
  7. Szirmay-Kalos, Tóth, Magdics, Légrády, Penzov: Gamma Photon Transport on the GPU for PET LCSC'09, 2009.
  8. Szirmay-Kalos, Liktor, Umenhoffer, Tóth, Kumar, Lupton: Parallel Solution to the Radiative Transport Parallel Graphics and Visualization Symposium, 2009.
  9. Szirmay-Kalos, Liktor, Umenhoffer, Tóth: Fast Approximation of Multiple Scattering in Inhomogeneous Participating Media Eurographics Short Papers, 2009.
  10. Tóth, Magdics, Szirmay-Kalos: Fast System Matrix Generation on a GPU Cluster. In: MIPRO 2009: 32nd International Convention on Information and Communication Technology, Electronics and Microelectronics. Opatija. 2009
  11. Szirmay-Kalos, Tóth, Magdics, Légrády, Penzov: Gamma Photon Transport on the GPU for PET LCSC'09, 2009.

2008

  1. Szirmay-Kalos László, Szécsi László, Mateu Sbert: GPU-Based Techniques for Global Illumination Effects, Morgan and Claypool Publishers, 2008.
  2. László Szirmay-Kalos, Tamás Umenhoffer: Displacement Mapping on the GPU - State of the Art Computer Graphics Forum, Volume 27, Number 6, pp. 1567-1592. 2008.
  3. Tamás Umenhoffer, László Szirmay-Kalos: Interactive Distributed Fluid Simulation on the GPU Grids and Visualization Systems, GVS, Croatia, 2008.
  4. Tamás Umenhoffer, Gustavo Patow, László Szirmay-Kalos: Caustic Triangles on the GPU, CGI, 2008.
  5. Tamás Umenhoffer, László Szirmay-Kalos, László Szécsi, Balázs Tóth, Mateu Sbert: Partial, Multi-scale Precomputed Radiance Transfer, SCCG, 2008.
  6. Szécsi László, Szirmay-Kalos László, Mateu Sbert: Interactive Global Illumination with Precomputed Radiance Maps. In: Wolfgang Engel (ed). ShaderX 6. Charles River Media, pp. 401-410. 2008.
  7. Antal György, Szirmay-Kalos László: Fast Evaluation of Subdivision Surfaces on Direct3D10 Graphics Hardware. In: Wolfgang Engel (ed). ShaderX 6. Charles River Media, pp. 5-16. 2008.
  8. Umenhoffer Tamás, Szirmay-Kalos László, Szíjártó Gábor: Spherical Billboards for Rendering Volumetric Data. In: Wolfgang Engel (ed). ShaderX 5. Charles River Media, pp. 275-286.2008.

2007

  1. Umenhoffer Tamás, Gustavo Patow, Szirmay-Kalos László: Robust Multiple Specular Reflections and Refractions. In: Hubert Nguyen (editor) GPU Gems III. Boston: Addison-Wesley Publishing Company, 2007. pp. 387-408.
  2. László Szécsi and László Szirmay-Kalos: On Making Light Maps Dynamic, KÉPAF, 2007.
  3. Szirmay-Kalos László, Aszódi Barnabás, Lazányi István: Ray tracing effects without tracing rays. In: Wolfgang Engel (ed). ShaderX 4. Charles River Media, pp. 397-408. 2007.
  4. Balázs Domonkos, Attila Egri, Tibor Fóris, Tamás Juhász, and László Szirmay-Kalos: Isosurface Ray-casting for Autostereoscopic Displays , WSCG, 2007.    
  5. Balázs Domonkos, Attila Egri, Tibor Fóris, Tamás Ilsinszki, and László Szirmay-Kalos: Multi-View Isosurface Ray-casting, KÉPAF, 2007.

2006

  1. Szirmay-Kalos László, Szécsi László, Mateu Sbert: GPUGI: Global Illumination Effects on the GPU, Eurographics Tutorial, 2006.
  2. Szécsi László, Szirmay-Kalos László, Mateu Sbert: Light Animation with Precomputed Light Paths on the GPU, Graphics Interface 2006.
  3. Szirmay-Kalos László, Lazányi István: Indirect Diffuse and Glossy Illumination on the GPU, SCCG, 2006.
  4. Barnabás Aszódi, László Szirmay-Kalos: Real-time Soft Shadows with Shadow Accumulation, Eurographics Short Papers, 2006.
  5. Tamás Umenhoffer, László Szirmay-Kalos, Gábor Szijártó: Spherical Billboards and their Application to Rendering Explosions, Graphics Interface 2006.
  6. Barsi Attila, Szirmay-Kalos László, Szécsi László: Image-based Illumination on the GPU, Machine Graphics and Vision, 2006.
  7. József Koloszár, László Szirmay-Kalos, Zsolt Tarján, Dávid Jocha: Shape Based Computer Aided Diagnosis and Automated Navigation in Virtual Colonoscopy, SCCG, 2006.

2005

  1. Barsi Attila, Szirmay-Kalos László, Szijártó Gábor: Stochastic Glossy Global Illumination on the GPU, SCCG, 2005.
  2. Czuczor Sz., Szirmay-Kalos, L., Szécsi, L., Neumann, L.: Photon map gathering on the GPU. Eurographics short paper, 2005
  3. Ismael Garcia, Mateu Sbert, László Szirmay-Kalos: Leaf Cluster Impostors for Tree Rendering with Parallax , Eurographics 2005, Short papers
  4. Szirmay-Kalos László, Antal György, Mateu Sbert: Go with the Winners Strategy in Path Tracing, Journal of WSCG, 2005.
  5. Lazányi István, Szirmay-Kalos László: Fresnel Term Approximations for Metals, WSCG 2005. Short papers.
  6. Szirmay-Kalos László, Aszódi Barnabás, Lazányi István, Premecz Mátyás: Approximate Ray-Tracing on the GPU with Distance Impostors, Eurographics, 2005.
  7. Szirmay-Kalos László, Mateu Sbert, Umenhoffer Tamás: Real-Time Multiple Scattering in Participating Media with Illumination Networks, Eurographics Symposium on Rendering, 2005.
  8. Umenhoffer Tamás, Szirmay-Kalos László: Real-time Rendering of Cloudy Natural Phenomena with Hierarchical Depth Impostors, Eurographics Short Papers, 2005.

2004

  1. Mateu Sbert, Szécsi László, Szirmay-Kalos László: Real-time Light Animation, Eurographics, 2004.
  2. Szécsi László, Mateu Sbert, Szirmay-Kalos László: Combined Correlated and Importance Sampling in Direct Light Source Computation and Environment Mapping, Eurographics, 2004.
  3.      

2003

  1. Szirmay-Kalos László, Antal György, Benedek Balázs: Global Illumination Animation with Random Radiance Representation, Rendering Symposium, 2003.
  2. Szécsi László,Szirmay-Kalos László, Kelemen Csaba: Variance Reduction for Russian Roulette, Journal of WSCG,  2003.
  3. Szécsi László, Szirmay-Kalos László: Improved Indirect Photon Mapping with Weighted Importance Sampling, Eurographics short paper, 2003.
  4. Szirmay-Kalos László, Antal György, Benedek Balázs: Weighted Importance Sampling in Shooting Algorithms, Spring Conference on Computer Graphics, 2003.
  5. Kelemen Csaba, Benedek Balázs, Szirmay-Kalos László: Bi-directional rays in Global Illumination, WSCG Conference, Poster, 2003.
  6. Balázs Csébfalvi, László Szirmay-Kalos: Monte Carlo Volume Rendering, IEEE Visualization, Seattle, Washington, USA, 2003
  7. Szirmay-Kalos László, Antal György, Csonka Ferenc: Háromdimenziós grafika, animáció és játékfejlesztés 
    (Three-dimensional graphics, animation and game development), ComputerBooks, 2003.

2002

  1. Kelemen Csaba, Szirmay-Kalos László, Antal Görgy, Csonka Ferenc: A Simple and Robust Mutation Strategy for Metropolis Light Transport Algorithm, Eurographics Conference, 2002, Saarbrucken, Computer Graphics Forum, Vol. 21., No. 3, 2002.
  2. Ferenc Csonka, Szirmay-Kalos László, Kelemen Csaba, Antal Görgy: Dependent Tests Driven Filtering in Monte-Carlo Global Illumination, Eurographics Conference, 2002, Saarbrucken, Short papers.
  3. Antal Görgy, Szirmay-Kalos László, Csonka Ferenc: Hemicube Shooting for Non-Diffuse Global Illumination, Spring Conference of Computer Graphics, pp 81-88, 2002 (best paper award).
  4. Szirmay-Kalos László, Vlastimil Havran, Benedek Balázs, Szécsi László: On the Efficiency of Ray-Shooting Acceleration Schemes, Spring Conference of Computer Graphics, pp 89-98, 2002.

2001

  1. Kelemen Csaba, Szirmay-Kalos László: A Microfacet Based Coupled Specular-Matte BRDF Model with Importance Sampling, Eurographics Conference, 2001, Manchester. Short presentations, pp 25-34.
  2. Szirmay-Kalos László, Csonka Ferenc, Antal György: Global Illumination as a Combination of Continuous Random Walk and Finite-Element Based Iteration, Eurographics Conference, 2001, Manchester, Computer Graphics Forum, Vol. 20., No. 3, pp 288-298. 2001.
  3. Kelemen Csaba, Szirmay-Kalos László: Simple and Robust Mutation Strategy for Metropolis Light Transport Algorithm, Dagstuhl Seminar on Monte-Carlo Methods in Rendering, 2001, Dagstuhl, Vienna University of Technology, Technical Report, TR-186-2-01-18, Vienna, 2001
  4. Szirmay-Kalos László, Antal Görgy, Csonka Ferenc, Kelemen Csaba: Multiple Strategy Stochastic Iteration for Architectural Walkthroughs, Vienna University of Technology, Technical Report, TR-186-2-01-17, Vienna, 2001
  5. Csonka Ferenc, Szirmay-Kalos László Antal Görgy: Cost-Driven Multiple Importance Sampling for Monte-Carlo Rendering, Machine Graphics and Vision, 2002.
  6. Szirmay-Kalos László, Kovács László, Ali Mohamed Abbas: Testing Global Illumination Methods with Analytically Computable Scenes, Winter School of Computer Graphics Conf., 2001
  7. Roel Martínez, Szirmay-Kalos László, Mateu Sbert, Ali Mohamed Abbas: Parallel Implementation of Stochastic Iteration Algorithms, Winter School of Computer Graphics Conf., 2001
  8. Szirmay-Kalos László, György Antal, Mateu Sbert: Progressive Light Path Development, Winter School of Computer Graphics Conf., 2001
  9. Abbas, Ali Mohamed, Szirmay-Kalos László, Szijartó Gábor, Horváth Tamás, Fóris Tibor: Quadratic Interpolation in Hardware Rendering, Spring Conference of Computer Graphics, 2001 (best paper award).
  10. Abbas, Ali Mohamed, Szirmay-Kalos László, Horváth Tamás, Fóris Tibor: Quadratic Shading and its Hardware Implementation, Machine Graphics and Vision, Vol. 9, No. 4, pp. 825-804, 2001.

2000

  1. Szirmay-Kalos László: Unifying Continuous Random-Walk and Finite-Element Based Iteration Type Global Illumination Algorithms, Dagstuhl seminar on Computer Graphics, 2000
  2. Szirmay-Kalos László, Mateu Sbert, Roel Martinez, Robert F. Tobler: Incoming first-shot for non-diffuse global illumination, Spring Conference of Computer Graphics, Budmerice, 2000
  3. György Antal, Szirmay-Kalos László: Finding Good Termination Probabilites for Random-Walks, Spring Conference of Computer Graphics, Budmerice, 2000
  4. Szirmay-Kalos László Mateu Sbert, Roel Martinez, Robert F. Tobler: Incoming first-shot for non-diffuse global illumination, Vienna University of Technology, Technical Report, TR-186-2-00-04, Vienna, 2000
  5. Abbas Ali Mohamed, Szirmay-Kalos László, Horváth Tamás: Hardware Implementation of Phong Shading using Spherical Interpolation, Periodica Polytechnica, Vol. 44, Nos 3-4, 2000.
  6. Szirmay-Kalos László: Photorealistic Image Synthesis Using Ray-bundles. DSc. dissertation. Hungarian Academy of Sciences, 2000.

1999

  1. Szirmay-Kalos László: Stochastic Iteration for Non-diffuse Global Illumination, Eurographics '99, 1999
  2. Szirmay-Kalos László, Werner Purgathofer: Global Ray-bundle Tracing with Infinite Number of Rays, Computers and Graphics, 1999
  3. Szirmay-Kalos László, Csébfalvi Balázs, Werner Purgathofer: Importance Driven Quasi-Random Walk Solution of the Rendering Equation, Computers and Graphics, 1999
  4. Szirmay-Kalos László: Monte-Carlo Global Illumination Methods - State of the Art and New Developments, SCCG'99, Invited talk 1999
  5. Szirmay-Kalos László, Dorbach Péter, Werner Purgathofer: On the start-up Bias Problem of Metropolis Sampling, Winter School of Computer Graphics Conf., 1999
  6. Szirmay-Kalos László, Dorbach Péter, Werner Purgathofer: Analysis of the quasi-Monte Carlo Integration of the Rendering equation, Winter School of Computer Graphics Conf., 1999
  7. Neumann László, Neumann Attila, Szirmay-Kalos László: Compact Metallic Reflectance Models , Eurographics '99, 1999
  8. Neumann László, Neumann Attila, Szirmay-Kalos László: Reflectance Models with Fast Importance Sampling , Computer Graphics Forum, 1999
  9. Neumann László, Neumann Attila, Szirmay-Kalos László: Reflectance Models by Pumping up the Albedo Function , Machine Graphics and Vision, 1999
  10. Szirmay-Kalos László: Monte Carlo Methods in Global Illumination, Vienna University of Technology, 1999.
  11. Szirmay-Kalos László: Számitógépes Grafika (Computer Graphics), ComputerBooks, 1999 Electronic

1998

  1. Szirmay-Kalos László, Werner Purgathofer: Global Ray-bundle Tracing with Hardware Acceleration, Rendering Workshop '98, Vienna, 1998
  2. Szirmay-Kalos László: Stochastic Methods in Global Illumination --- State of the Art Report , Vienna University of Technology, Technical Report, TR-186-2-98-23, Vienna, 1998
  3. Szirmay-Kalos László: Stochastic Iteration for Non-diffuse Global Illumination, Vienna University of Technology, Technical Report, TR-186-2-98-21, Vienna, 1998
  4. Szirmay-Kalos László: Global Ray-bundle Tracing, Vienna University of Technology, Technical Report, TR-186-2-98-18, Vienna, 1998
  5. Szirmay-Kalos László Werner Purgathofer: Analysis of the Quasi-Monte Carlo Integration of the Rendering Equation, Vienna University of Technology, Technical Report, TR-186-2-98-22, Vienna, 1998
  6. Szirmay-Kalos László, Fóris Tibor, Werner Purgathofer: Non-diffuse, Random-walk Radiosity Algorithm with Linear Basis Functions, Journal of Machine Graphics and Vision, 1998
  7. Szirmay-Kalos László, Márton Gábor: Worst-case versus Average Case Complexity of Ray-Shooting, Computing, Vol 61, No. 2, pp 103-133, 1998
  8. Neumann László, Neumann Attila, Szirmay-Kalos László: New Simple Reflectance Models for Metals and other Specular Materials , Vienna University of Technology, Technical Report, TR-186-2-98-17, Vienna, 1998
  9. Neumann László, Neumann Attila, Szirmay-Kalos László: Analysis and Pumping up the Albedo Function , Vienna University of Technology, Technical Report, TR-186-2-98-20, Vienna, 1998
  10. Szirmay-Kalos László, Fóris Tibor, Werner Purgathofer: Quasi-Monte Carlo Global Light Tracing with Infinite Number of Rays, Winter School of Computer Graphics Conf., 1998
  11. Szirmay-Kalos László, Csébfalvi Balázs, Werner Purgathofer: Importance Driven Quasi-Random Walk Solution of the Rendering Equation, Winter School of Computer Graphics Conf., 1998
  12. Szirmay-Kalos László: Object-Oriented Framework and Methodology to Process Visualisation System Development, Vienna University of Technology, Technical Report, TR-186-2-98-19, Vienna, 1998

1997

  1. Szirmay-Kalos László, Márton Gábor: On the Limitations of Worst-case Optimal Ray-Shooting Algorithms , Winter School of Computer Graphics Conf., 1997
  2. Szirmay-Kalos László, Fóris Tibor, Neumann László, Csébfalvi Balázs: An Analysis of Quasi-Monte Carlo Integration Applied to the Transillumination Radiosity Method, Computer Graphics Forum Vol.16, No.3 (EG'97), 1997
  3. Szirmay-Kalos László, Fóris Tibor: Radiosity Algorithms Running in Sub-quadratic Time, Winter School of Computer Graphics Conf., 1997
  4. Kondorosi Károly, László Zoltán, Szirmay-Kalos László: Objektum-orientált szoftverfejlesztés (Object-oriented software development), ComputerBooks, 1997. Electronic

1996

  1. Szirmay-Kalos László: Application of Variational Calculus in Radiosity Method (Periodica Polytechnica, Vol. 2 1996)
  2. Szirmay-Kalos László, Márton Gábor: On the Complexity of Ray-Shooting, Dagstuhl Seminar on Rendering, 1996
  3. Fóris Tibor, Márton Gábor, Szirmay-Kalos László: Ray shooting in logarithmic time, Winter School of Computer Graphics Conf., 1996
  4. Szirmay-Kalos László, Márton Gábor, Fóris Tibor, Fábian János: Application of Object-oriented Methods in Process Visualisation, Winter School of Computer Graphics Conf., 1996

1995

  1. Szirmay-Kalos László (editor): Theory of Three Dimensional Computer Graphics, Publishing House of the Hungarian Academy of Sciences, 1995, p 430
  2. Márton Gábor, Szirmay-Kalos László: On Average-case Complexity of Ray-tracing Algorithms Winter School of Computer Graphics Conf., 1995
  3. Szirmay-Kalos László, Márton Gábor: On Convergence and Complexity of Radiosity Algorithms Winter School of Computer Graphics Conf., 1995

1994

  1. Szirmay-Kalos László: Dynamic layout algorithm to display general graphs in "Graphics Gems IV", Academic Press, 1994, pp 505-517.
  2. Szirmay-Kalos László, Márton Gábor: On the Hardware Implementation of Scan-conversion Algorithms 8th Symp. on Microcomputer Appl., Budapest, 1994

1993

  1. Szirmay-Kalos László: Global Element Method for Radiosity Calculation COMPUGRAPHICS 93, Alvor, Portugal, 1993, pp 171-177